

Older versions of PlugY had a different folder structure (some files were in the Diablo II folder instead of the Diablo II/ProjectD2 folder) so they won't be ovewritten automatically - delete those old files manually if there are any issues.PlugY may not load correctly if it is added after a fresh PD2 installation or if PD2 hasn't been updated in a while - run the game once via the launcher to fix it.You'll still need to run PD2 via the launcher to update the game to the latest season/patch. Add PlugY - copy the ProjectD2 folder included here into your Diablo II folder.Pre-Setup - Ensure you have Diablo II LoD and PD2 installed.PlugY is a singleplayer mod which adds stash pages, fixes ubers, and allows unlimited skill/stat resets as well as several other optional features. Hell, introduce an 'offline' mode to prevent modded games from going online on for all I care, which then disables the anti cheat or something.PlugY v14.03 files with settings adjusted for PD2 What I feel what most people want is just the option to have mods, even if not officially supported by the game. Sure if they had proper support, along with a mod marketplace and all, then people would expect those mods to be safe, which is a hard issue. The issue I see now is that they explicitly prohibit binary modding/reverse engineering of any kind in their EULA, and have an anti cheat running that I'm guessing might also trigger when you try to mod your SP game.Īs much as I'd love to write (SP) mods for D2R, I don't want to risk getting banned either, so I can totally understand the statement of the PlugY dev.Ĭiting security issues here sounds like a cop-out to me. If people want to mod their SP game, they just have to not work against them (as is currently the case in D2).

They don't need to support anything as long as we're talking about binary mods. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread
